Danger Mousean Episode Guide
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aired from: Sep 1981 to: Mar 1992 | 89 eps | ITV | 4 ~ 20 min | mono | ________________ |
regulars:
recurring characters:
production:
Episodes have been shown in varying lengths- stories shown in the US as two 10-minute parts were shown as five 4-minute parts in the UK.
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Danger Mouse discovers that Baron Greenback is behind a wave of attack robots that have been going after agents.
b: 28 Sep 81 pc: _________Danger Mouse and Penfold travel to Scotland to keep Greenback from destroying the world with music from all the world's bagpipes.
b: 30 Sep 81 pc: _________Greenback captures Colonel K and has the Colonel send Danger Mouse and Penfold on holiday to a haunted castle in Transylvania.
b: 5 Oct 81 pc: _________Greenback steals a growth serum from Professor Squakencluck and with it creates giant chickens to take over the world.
b: 7 Oct 81 pc: _________Greenback creates a `Martian' to keep Danger Mouse busy while he sets out on a crime spree.
b: 12 Oct 81 pc: _________Greenback drives Danger Mouse and Penfold crazy with his dream machine.
b: 14 Oct 81 pc: _________A fall causes Penfold to think he is the Lord of the Jungle, when he and Danger Mouse try to find out why elephants are being turned into sugar cubes.
b: 19 Oct 81 pc: _________Greenback is causing the world's leaders to laugh themselves to death in his latest plot to become ruler of the Earth.
b: 21 Oct 81 pc: _________Greenback kidnaps Penfold to lure Danger Mouse into a spaceship and send both of them to a planet ruled by machines.
b: 26 Oct 81 pc: _________Danger Mouse must stop Greenback who has stopped the Earth's rotation which in turn has canceled gravity.
b: 28 Oct 81 pc: _________ "The Plague of Pyramids"Danger Mouse discovers Greenback is behind a plague of pyramids which are popping up all over England and threatening to sink England.
b: 14 Dec 81 pc: _________Back to TOP of Page |
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Danger Mouse travels to outer space to find a custard mite and bring him to Earth after Greenback floods the world in instant custard.
b: 4 Jan 82 pc: _________Aliens capture Danger Mouse and Penfold for use in an experiment when they journey to the Bermuda Triangle on the trail of Baron Greenback.
b: 11 Jan 82 pc: _________Greenback tells Danger Mouse that he will go straight if Danger Mouse beats him in a duel and if Danger Mouse promises to quit his job if he is the loser.
b: 18 Jan 82 pc: _________Washing machines under the control of Greenback threaten to destroy London.
b: 25 Jan 82 pc: _________Greenback has stolen a bad luck charm for use in a bad luck ray. Danger Mouse manages to get it and attempts to give it back to the original owners who don't really want it back.
b: 1 Feb 82 pc: _________Greenback kidnaps Penfold to get Danger Mouse to bring him four ingredients needed for an evil spell. Danger Mouse meets Count Duckula when one ingredient turns out to be the feather of a vampire duck.
b: 8 Feb 82 pc: _________Back to TOP of Page |
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Greenback shrinks himself and enters Colonel K's body to learn all of the Colonel's secrets.
b: 4 Oct 82 pc: _________Danger Mouse is captured by Greenback when Greenback threatens to destroy all the world's signposts, and is subjected to a brain picker to remove all his thoughts.
b: 11 Oct 82 pc: _________Greenback is determined to steal plans that Danger Mouse and Penfold are transporting from Australia to London.
b: 18 Oct 82 pc: _________Danger Mouse is sent to the Indian Ocean to investigate several ship sinkings caused by ghost-like buses that vanish.
b: 25 Oct 82 pc: _________Danger Mouse travels to the United States where he teams up with a Texan to defeat Greenback, who has shrunk and stolen the world's greatest buildings.
b: 1 Nov 82 pc: _________Back to TOP of Page |
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Danger Mouse finds a computerized hideout locator which leads him to Baron Greenback's hideouts.
b: 3 Jan 83 pc: _________Agent 57, the master of disguise, helps Danger Mouse defeat Count Duckula who has teamed up with Greenback to turn Parliament show-biz crazy.
b: 10 Jan 83 pc: _________A Demon from the 4th dimension dares Danger Mouse to stop him from stealing famous buildings.
b: 17 Jan 83 pc: _________Danger Mouse must rescue Penfold after Professor Squakencluck's time machine sends Penfold back in time.
b: 11 Apr 83 pc: _________Danger Mouse and Penfold end up in the future where the world is ruled by cats who are taking orders from a descendent of Greenback.
b: 18 Apr 83 pc: _________Colonel K teams Danger Mouse up with a robot Penfold and Penfold with a robot Danger Mouse so one pair can help Agent 57 and the other can capture Greenback.
b: 25 Apr 83 pc: _________Danger Mouse tracks Greenback down to a New York skyscraper where strange things happen to the World's Greatest Secret Agent.
b: 9 May 83 pc: _________Count Duckula and Greenback team up to find the Bone Idol which can control all the dogs in the world.
b: 16 May 83 pc: _________It is up to Penfold to stop Danger Mouse when Danger Mouse takes up a life of crime.
b: 23 May 83 pc: _________Back to TOP of Page |
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Greenback ruins a holiday for Danger Mouse and Penfold who are in the Amazon jungle searching for the long lost crown that belonged to an Aztec ruler.
b: 20 Feb 84 pc: _________Danger Mouse and Penfold travel to Wales to battle a dragon called Jones.
b: 27 Feb 84 pc: _________Greenback tests his new duplication machine on Penfold, which malfunctions and leaves him with hundreds of Penfolds to deal with.
b: 5 Mar 84 pc: _________Danger Mouse and Penfold journey to the moon to put a radio jamming station Greenback has built there out of operation.
b: 12 Mar 84 pc: _________Greenback threatens to use his weather control machine to create an ice age if he is not crowned king of the world.
b: 19 Mar 84 pc: _________Danger Mouse and Penfold are chosen as Ambassadors to meet aliens and end up being terrorized by their giant toys.
b: 26 Mar 84 pc: _________The boffins at HQ accidentally install parts meant for Colonel K's washing machine in Danger Mouse's car.
b: 2 Apr 84 pc: _________A salesman of gadgets for secret agents tries to sell Danger Mouse devices which will help him in reaching Greenback's hard to reach hideout.
b: 9 Apr 84 pc: _________Greenback develops age-altering bombs which turn Danger Mouse into an over eager youth and puts Penfold on the verge of senility.
b: 16 Apr 84 pc: _________Nero gains strange powers, which he uses to terrorize Danger Mouse and Penfold, after he falls into one of Greenback's inventions.
b: 30 Apr 84 pc: _________Back to TOP of Page |
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The narrator starts reading a twisted version of Robin Hood which Danger Mouse and Penfold must act out, instead of what he's supposed to be reading.
b: 25 Dec 84 pc: _________Greenback teams up with El Loco in a plan to put cactus needles in all of the most important chairs in the world.
b: 3 Jan 85 pc: _________Danger Mouse and Penfold go after a mad composer who has destroyed all the world's music.
b: 10 Jan 85 pc: _________ NOTE: The cast sings the theme song over the end credits of this episode.Penfold's hearing problems make him immune to a device that brainwashes anyone who hears Greenback's voice.
b: 17 Jan 85 pc: _________An alien pet escapes from a crash-landed spaceship and it multiplies whenever something touches it, making its capture difficult.
b: 24 Jan 85 pc: _________Agent 57 teams up with Danger Mouse to defeat Baron Greenback when Penfold stays home with a cold; the only problem is 57 gets it too and every time he sneezes he changes disguise.
b: 31 Jan 85 pc: _________An experimental enzyme escapes into the sewers and turns everything it comes in contact with white.
b: 7 Feb 85 pc: _________Danger Mouse and Penfold end up in a time-traveling clock when they investigate an attempted robbery of the crown jewels.
b: 14 Feb 85 pc: _________Danger Mouse goes after his car, which has taken off on its own, keeping Danger Mouse from attending an award ceremony.
b: 21 Feb 85 pc: _________Penfold is instrumental in keeping alien, J.J. Quark, from taking over the Earth.
b: 28 Feb 85 pc: _________Greenback is melting the polar ice caps to cause a flood and open up a market to sell rubber rafts at inflated prices.
b: 7 Mar 85 pc: _________With Greenback on vacation, Stiletto uses a ray to create giant spiders to take over London.
b: 14 Mar 85 pc: _________Danger Mouse assists Bleep, Bleep recover an old English home that is being held for ransom
b: 21 Mar 85 pc: _________The alien J.J. Quark returns and sends a Fangboner to attack Danger Mouse.
b: 28 Mar 85 pc: _________Penfold must defeat El Loco after El Loco drugs Danger Mouse's milk.
b: 4 Apr 85 pc: _________Greenback creates a mechanical cat that kidnaps Colonel K.
b: 11 Apr 85 pc: _________Danger Mouse's evil side battles his good side to determine the course his life will take.
b: 18 Apr 85 pc: _________Greenback devises a ray that animates London's statues and causes them to wreak havoc.
b: 25 Apr 85 pc: _________The clock returns with Merlin's predecessor as its passenger and it's up to Danger Mouse and Penfold to stop the wizard from taking over the world.
b: 2 May 85 pc: _________Greenback has London at a standstill after he steals all of the world's tea.
b: 9 May 85 pc: _________Unpacking from a holiday in Mexico, Penfold discovers El Loco hiding in his suitcase. El Loco gets loose and goes on a crime spree in London.
b: 23 May 85 pc: _________Penfold's gift from J.J. Quark sets monsters after Danger Mouse and Penfold.
b: 30 May 85 pc: _________Greenback sets out to steal an ancient Egyptian amulet which Danger Mouse and Penfold have been sent to find.
b: 6 Jun 85 pc: _________Danger Mouse battles a witch doctor when he and Penfold go to rescue Professor Squakencluck whose plane crashed in the China sea.
b: 13 Jun 85 pc: _________Penfold swallows Professor Squakencluck's new pill and is turned into a super hero which causes Danger Mouse more problems than usual as he searches for a lost messenger pigeon.
b: 20 Jun 85 pc: _________Under orders from a super computer, all the world's machines mutiny and refuse to do their jobs.
b: 27 Jun 85 pc: _________Penfold and Danger Mouse journey to the center of the Earth to stop a loud noise that originates there.
b: 25 Dec 85 pc: _________Back to TOP of Page |
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Danger Mouse and Penfold travel on the Orient Express with a document they obtained from Greenback.
b: 11 Nov 86 pc: _________Greenback offers to team up with Danger Mouse in order to thwart an alien invasion.
b: 20 Nov 86 pc: _________Count Duckula teams up with Dr Frankenstoat to take over the world with an army of robot vampoids.
b: 27 Nov 86 pc: _________Danger Mouse is sent to find Merlin's magic ink well which will grant the finder a wish.
b: 4 Dec 86 pc: _________Danger Mouse must recover plans to a top secret device capable of shattering the world.
b: 11 Dec 86 pc: _________Danger Mouse travels to the moon and discovers it has been turned into a scrap yard, which has caused the tide to change and flood the Earth.
b: 18 Dec 86 pc: _________Back to TOP of Page |
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Danger Mouse and Penfold set out to stop the illogic Gremlin from turning Earth's sunlight into darkness.
b: 20 Feb 87 pc: _________Penfold tries to kill Danger Mouse after Greenback steals a picture of Penfold for use in a mind control machine.
b: 27 Feb 87 pc: _________Back to TOP of Page |
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Danger Mouse and Penfold are sent to the Arctic when Greenback threatens to melt the polar ice with sun lamps.
b: 3 Jan 91 pc: _________Danger Mouse and Penfold are sent to track down a huge hairy monster that has been crushing the local villages. When they find it they discover he's actually friendly, but suffers from extreme bouts of sore-feet. They get help from the RCMP - Royal Canadian Mounted Podiatrists.
b: 10 Jan 91 pc: _________Danger Mouse is sent to stop Greenback who is behind the theft of America's greatest buildings.
b: 9 Jan 92 pc: _________Professor Crumhorn creates a robot duplicate of Penfold (which is far more efficient than the original). At the push of a button it transforms into a giant machine intent on destroying Danger Mouse.
b: 16 Jan 92 pc: _________The Mark III runs out of gas, leaving DM and Penfold stranded in the Sahara Desert.
b: 23 Jan 92 pc: _________While on holiday in Spain, Penfold is kidnapped by a mad Coyote who thinks he is Don Quixote. They go tilting at a windmill that happens to contain Baron Greenback's latest device for world domination.
b: 31 Jan 92 pc: _________Back to TOP of Page |
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Professor Crumhorn returns and uses his transformation pills to turn himself into a little girl in an attempt to get Danger Mouse to break into Fort Knox.
b: 6 Feb 92 pc: _________Just when Penfold should be meeting his Aunt and the airport, he and Danger Mouse are sent to the Amazon jungle where a tribe have been sacrificing people to The Great Ant God from Ataxia. Penfold is captured, and things look grim, but then Penfold's _Aunt_ arrives _from a taxi_ and tells them all to stop playing silly games.
b: 13 Feb 92 pc: _________Penfold puts on Danger Mouse's suit and can't get out. From then on everyone thinks _he_ is Danger Mouse. Later, DM and Penfold go to Bratislavakia to find out why all the countries of Central Europe have swapped places. There they fall fowl of a mystical stone that causes people to swap bodies.
b: 20 Feb 92 pc: _________Dr Crumhorn "K-zonks" DM and Penfold into a hallucinatory world in an attempt to drive them crazy.
b: 27 Feb 92 pc: _________Greenback attempts to take over England with his latest invention...an army of remote control, allergy causing pillows.
b: 5 Mar 92 pc: _________Crumhorn invents a chemical that allows him to create land sharks to terrorize London. Things get even more complicated when Penfold gets into the formula.
b: 12 Mar 92 pc: _________A giant spaceship is spotted heading for Earth. It's is part of the "Intergalactic 147" snooker game and it wants to put the Earth into a black hole.
b: 19 Mar 92 pc: _________ NOTE: Is 147 a significant number in the game of Snooker? In fact it is the highest possible break, and the highest score you can make in a single frame. Thanks to Andy MacKinnon for the enlightenment.Back to TOP of Page |
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Related links via Google |
Frequently Asked Questions |
Full Menu of All Series |
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Current U.S. Schedule Grid |
Thanks to Richard Webber and Darcy Klooster for furnishing descriptions for some of the missing episodes.